In Spring, 2020, I used Unreal Engine to Develop a system designed to serve a live presenter or performer during the lockdown of COVID-19. These tools enabled to presenter to incorporate live-hand motion capture, video, photo & 3D model presentation, VFX, lighting, and camera control into their session.
A live-streamed virtual lecture narrating my research and memories surrounding identity and capitalism from within a twenty-year-old computer game. The motion of my physical hands casts shadows on the projection screen like those of a puppeteer.
Full Lecture: https://vimeo.com/432533028
Companion text:
https://issuu.com/alexgossalexgoss/docs/gosscurious_5-17_pages
Excerpt from Presentation